#include "triangle/area.hlsl"
#include "triangle/barycentric.hlsl"
#include "triangle/centroid.hlsl"
#include "triangle/contain.hlsl"
#include "triangle/distanceSq.hlsl"
#include "triangle/signedDistance.hlsl"
#include "triangle/closestPoint.hlsl"
#include "triangle/intersect.hlsl"
#include "triangle/normal.hlsl"