#include "triangle/area.glsl"
#include "triangle/barycentric.glsl"
#include "triangle/centroid.glsl"
#include "triangle/contain.glsl"
#include "triangle/distanceSq.glsl"
#include "triangle/signedDistance.glsl"
#include "triangle/closestPoint.glsl"
#include "triangle/intersect.glsl"
#include "triangle/normal.glsl"
